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From The Hunters
NOTE: An IRC group is now being formed to play a campaign in this homebrew gaming world. If you would like to take part please post interest in the Community Portal, or send me an e-mail at: austerepeasant@yahoo.ca
Contents |
[edit]
Setting
System
The Game
[edit] The Hunters
You think you’re living in the real world? You haven’t even seen half of it. There’s more out there than meets the eye and most of it wants to destroy the world that we humans hold dear. The Hunters are one of the defensive lines duty-bound to saving the world and annihilating the forces of evil that threaten to overtake it.
[edit] What is this?
This page is information on the cosmology and system for an upcoming IRC RPG game simply titled 'The Hunters'.
[edit] Setting
The Hunters takes place in a parallel world similar to modern day earth. Like in The World of Darkness there are a few differences, such as the existence of actual spiritual forces and a grand conspiracy. This world differs from The World of Darkness in that the spiritual forces and the grand conspiracy are different. The game will begin in a small town in middle America called 'Gainsbrooke'.
In this parallel universe there exist demons, shades, psychic vampires and black souls – these and their servants are the enemies of the hunters. There also exist ghosts and sprites, which are viewed as pests. There are also good spiritual forces and creatures which have the general name of Angels that are allies of the hunters.
In this parallel universe humanity has access to the spirit realm through rare natural abilities or underground technologies. All manners of magic and psychic abilities are real, though rare.
Your characters will all have been recently recruited by The Hunters, an independent clandestine organization devoted to the defense of humanity from malicious spiritual forces. You have all been a part of the organization for about a year and, having completed basic training, you are all now being sent on your first mission together.